In an early Maya class, we had to model, rig, and animate a character. The animation was inspired by the extremely buggy computers teamed up with the buggy copy of Maya 2009 our school labs had.
The above video has a flickering artifact at the bottom. There was some sort of glitch rendering, or possibly doubled topology. So my apologies.
This is a sidestep from a character animation class in CG. Its a very cautious step, presumably over a crack or some other sort of dangerous obstacle.
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