Showing posts with label Lighting. Show all posts
Showing posts with label Lighting. Show all posts

Friday, May 13, 2011

Environment Reel (First Pass)

Here is the first pass of my reel for the position of CG Modeling.  While it is primarily for Environment/Hard Surface Modeling, it still demonstrates my Character Modeling abilities.


 

Here's a link to my Vimeo as a back up.

Tuesday, January 11, 2011

Bladerunner Buildings WIP part IV

Here are the renders of the right half of the street completely modeled, textured, lit and rendered. I used mental ray to render. Its only my first pass at a final render, so there are plenty of tweaks that are still needed, but its starting to look really nice.



Bladerunner Buildings WIP part III

Here is the set with more neon lights, and more buildings modeled and textured.




Bladerunner Buildings WIP part II

Here are is the first completely textured and lit building of the scene.

This is the building I initially completed before realizing I wanted to update it and create more.

Bus Stop Set (Making of)

These are some shots of the scene with wireframe and ambient occlusion.




I also turned the bump map down on a few things from the previous images.

Bus Stop Set

For a solo project at school we had to make a short movie (a minute or two) by ourselves. This was my first real environment set. It turned out pretty well. I, of course, see some things I would change. But all in all I was very pleased with how it turned out.

Here are a few still of the set:



This was the establishing shot from the short.